18
Jan
If it is the first time for you to export scenes from 3DSMax to Director Shockwave 3D, it may occur that you have a problem with the world axes orientation in these two environments. Read more
In the first part of this tutorial, I focused on modeling, lighting and VRay setup in 3DS Max. In this part we will create the mapping coordinates for the light Read more
Save the scene. Select all geometry objects and go to Utilities > Collapse. Check Mesh, Multiple Objects and press Collapse selected. This will convert all geometry to editable meshes. Choose Read more
This tutorial deals step by step with three processes – modeling of geometry in 3DS Max, exporting of lightmaps to Director and creating of mapping coordinates for ligthing maps. To Read more